diff --git a/instances/forge-1.20.1-survival/README.md b/instances/forge-1.20.1-survival/README.md index aae6cfe..8b5cb6a 100644 --- a/instances/forge-1.20.1-survival/README.md +++ b/instances/forge-1.20.1-survival/README.md @@ -125,7 +125,7 @@ YungsBetterMineshafts-1.20-Forge-4.0.4.jar YungsBetterStrongholds-1.20-Forge-4.0.3.jar ``` -## 3. Client Mod Manifest (49 Mods) +## 3. Client Mod Manifest (50 Mods) This list contains all client-side required mods, including client performance engines (`Embeddium`, `Oculus`, `Rubidium Extra`) and server expansion dependencies: diff --git a/instances/forge-1.20.1-survival/mod-configs.md b/instances/forge-1.20.1-survival/mod-configs.md index 1247e45..bb05b57 100644 --- a/instances/forge-1.20.1-survival/mod-configs.md +++ b/instances/forge-1.20.1-survival/mod-configs.md @@ -6,7 +6,7 @@ | :--- | :--- | :--- | :--- | :--- | | **LTS Auth** | `runtime/data/mods/lts_auth-*.jar` | `m_6842_`, Event Cancellation | `36000` ticks | Ingame auth, invulnerability lock, 30m timeout | | **FLAN** | `runtime/data/config/flan/flan_config.json` | `Visitor` rights | `break: false`, `open_container: true` | Anti-griefing with permitted container access | -| **Locks Reforged** | `runtime/data/config/locks-common.toml` | `strictLockPicking` | `true` | Enforces tier-matched lockpicking | +| **Locks Reforged** | `runtime/data/config/locks-common.toml` | `Lock Generation Chance` | `1.0` | Controls world generation probability of locked containers | | **Improved Mobs** | `runtime/data/config/improvedmobs/common.toml` | `"Enable difficulty scaling"` | `false` | Disables time-based scaling & HUD banner | | **Majrusz Difficulty** | `runtime/data/config/majruszsdifficulty.json` | `is_per_player_difficulty_enabled` | `true` | Isolated per-player milestone progression | | **Create Addition** | `runtime/data/config/createaddition-common.toml` | `generator_efficiency` | `0.5` | Tech power generation rebalance | @@ -23,9 +23,6 @@ "Generation Enchant Chance" = 0.4 "Generated Locks" = ["locks:wood_lock", "locks:copper_lock", "locks:iron_lock", "locks:steel_lock", "locks:gold_lock", "locks:diamond_lock", "locks:netherite_lock"] "Generated Lock Chances" = [3, 3, 3, 2, 2, 1, 1] - -[lock_picking] -strictLockPicking = true ``` ### 2. Improved Mobs (`runtime/data/config/improvedmobs/common.toml`) @@ -56,11 +53,13 @@ strictLockPicking = true ### 4. Sophisticated Backpacks (`runtime/data/config/sophisticatedbackpacks-common.toml`) ```toml [common] -chestLootEnabled = true + chestLootEnabled = true -[enabledItems] -"sophisticatedbackpacks:stack_upgrade_tier_3|false" = false -"sophisticatedbackpacks:stack_upgrade_tier_4|false" = false + # Disable / enable any items here (disables their recipes) + enabledItems = [ + "sophisticatedbackpacks:stack_upgrade_tier_3|false", + "sophisticatedbackpacks:stack_upgrade_tier_4|false" + ] ``` ### 5. Majrusz's Progressive Difficulty (`runtime/data/config/majruszsdifficulty.json`)