bettercombat removed

This commit is contained in:
JaniSoto 2026-08-12 18:06:15 -04:00
parent 63d8d8cb22
commit 8c146fbcc0

View file

@ -67,7 +67,7 @@ services:
---
## 2. Server Mod Manifest (60 Mods)
## 2. Server Mod Manifest (59 Mods)
```text
[forge]ctov-3.4.14.jar
@ -76,9 +76,9 @@ ad_astra_extra_additions-1.20.1-1.1.1.jar
ad_astra_more_structures-1.0.1-forge.jar
alexsmobs-1.22.9.jar
architectury-9.2.14-forge.jar
bettercombat-forge-1.9.0+1.20.1.jar
Botania-1.20.1-454-FORGE.jar
botarium-forge-1.20.1-2.3.4.jar
Chunky-Forge-1.20.1-1.3.146.jar
citadel-2.6.3-1.20.1.jar
cloth-config-11.1.136-forge.jar
Clumps-forge-1.20.1-12.0.0.4.jar
@ -88,7 +88,6 @@ create_ad_astra_recipes-1.0.0-forge-1.20.1.jar
createaddition-1.20.1-1.3.3.jar
curios-forge-5.14.1+1.20.1.jar
decocraft-3.0.4-1.20.1-slim.jar
DistantHorizons-3.2.0-b-1.20.1-fabric-forge.jar
FarmersDelight-1.20.1-1.3.2.jar
ferritecore-6.0.1-forge.jar
flan-1.20.1-1.11.16-forge.jar
@ -134,7 +133,7 @@ YungsBetterStrongholds-1.20-Forge-4.0.3.jar
---
## 3. Client Mod Manifest (51 Mods)
## 3. Client Mod Manifest (49 Mods)
Note: `Clumps` is intentionally excluded from the client manifest as experience orb merging is handled server-side in MC 1.17+.
@ -145,7 +144,6 @@ ad_astra_extra_additions-1.20.1-1.1.1.jar
ad_astra_more_structures-1.0.1-forge.jar
alexsmobs-1.22.9.jar
architectury-9.2.14-forge.jar
bettercombat-forge-1.9.0+1.20.1.jar
BetterPingDisplay-1.20.1-1.1.jar
Botania-1.20.1-454-FORGE.jar
botarium-forge-1.20.1-2.3.4.jar
@ -157,7 +155,6 @@ create_ad_astra_recipes-1.0.0-forge-1.20.1.jar
createaddition-1.20.1-1.3.3.jar
curios-forge-5.14.1+1.20.1.jar
decocraft-3.0.4-1.20.1-slim.jar
DistantHorizons-3.2.0-b-1.20.1-fabric-forge.jar
embeddium-0.3.31+mc1.20.1.jar
FarmersDelight-1.20.1-1.3.2.jar
ferritecore-6.0.1-forge.jar
@ -203,21 +200,26 @@ sudo chown -R 1000:1000 runtime/data/config/spark
chmod -R 775 runtime/data/config/spark
```
### Distant Horizons Chunk & LOD Pre-Generation
With `distantGeneratorMode = "INTERNAL_SERVER"` enabled in `DistantHorizons.toml`, DH generates both standard terrain chunks and Level of Detail (LOD) visual data natively:
### World Pre-Generation (Chunky)
Use Chunky RCON commands to pre-generate chunks and avoid worldgen tick lag during gameplay:
```bash
# Set CPU load to BALANCED to prevent main thread starvation during pregen
docker exec -i mc_forge_server rcon-cli "dh config common.threadPreset BALANCED"
# Configure target dimension, center (0,0), and radius (4,000 blocks / ~250 chunks)
docker exec -i mc_forge_server rcon-cli "chunky world minecraft:overworld"
docker exec -i mc_forge_server rcon-cli "chunky center 0 0"
docker exec -i mc_forge_server rcon-cli "chunky radius 4000"
# Start pre-generation (250 chunks radius = 4,000 blocks around 0,0)
docker exec -i mc_forge_server rcon-cli "dh pregen start minecraft:overworld 0 0 250"
# Set log update interval to 10 seconds and start pre-generation
docker exec -i mc_forge_server rcon-cli "chunky quiet 10"
docker exec -i mc_forge_server rcon-cli "chunky start"
# Check status
docker exec -i mc_forge_server rcon-cli "dh pregen status"
# Check progress
docker exec -i mc_forge_server rcon-cli "chunky progress"
# Stop pre-generation
docker exec -i mc_forge_server rcon-cli "dh pregen stop"
# Pause, resume, or cancel task
docker exec -i mc_forge_server rcon-cli "chunky pause"
docker exec -i mc_forge_server rcon-cli "chunky continue"
docker exec -i mc_forge_server rcon-cli "chunky cancel"
```
### Claim Management (FLAN)